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data-binding API
Introducing the new data-binding API
August 24, 2016 Blog

In the last couple of releases, we have been gradually adding features to the Coherent GT binding APIs. We started

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First peek into the Coherent Editor
April 29, 2015 Blog

Hey guys, today I would like to introduce a new feature of Coherent GT that has been in development in

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Coherent UI multi-process architecture
September 04, 2014 Blog

What is Coherent UI? Coherent UI is a software development kit that allows game developers to create stunning user interfaces

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Surface Views for Mobile Platforms
February 20, 2014 Blog

Having Coherent UI view on a surface for iOS and Android was probably one of the most requested features of

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Using Coherent UI with TypeScript 0.9
July 08, 2013 Blog

Some time ago we showed how to use Coherent UI with TypeScript via the .Net method binding .Now that TypeScript

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Using TypeScript with Coherent UI
May 08, 2013 Blog

Previously we announced  the automatic binding of .Net methods for Coherent UI. It greatly simplifies exposing the game to the

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Announcing our new release – Coherent UI 1.2.1
April 25, 2013 Blog, News

Coherent UI in Planet Annihilation First we would like to show some pre-alpha footage of Planetary Annihilation the devs from Uber Entertainment have put

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Converting a gyp library to premake
January 21, 2013 Blog

Here at Coherent Labs, we have a large and cross-platform project. The build system is crucial for a project like

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Porting Brackets to a new platform
November 08, 2012 Blog

Brackets is a code editor for HTML, CSS and JavaScript that is built in HTML, CSS and JavaScript. That makes it

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Announcing Coherent UI for .Net
November 01, 2012 Blog, News

We are proud to announce the official release of Coherent UI for .Net. With Coherent UI game developers and UI

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