This post is just a short preview for a substantial performance improvement in our WPF .NET control with Coherent UI
Our current input system for Unreal Engine 4 offers a lot of flexibility and we provide the source code for
The new Coherent UI 2.0 is right around the corner (coming on June 15th) and it brings some high-profile features
The topic of CryEngine has always created a lot of hype in the game dev community, as numerous AAA games
Have you you ever tried adding some custom rendering functionality using the graphics device to the free SDK of CryEngine?
After our previous showcase of a minigame that opens a door, we’re continuing the series on Unity3D with Coherent UI. This