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data models GT
GT 1.14 released
July 24, 2017 Blog, News

As the ancient saying goes – ‘With each GT release, the data-binding system’s capabilities shall increase’. We believe that the

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Coherent GT 1.13 has been released!
June 23, 2017 Blog, News

Coherent GT 1.13 is now live and it’s time to introduce you to the key changes you’ll find in the

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GT 1.12.5.2 released!
May 22, 2017 Blog, News

As you may have noticed, in our recent releases we focused on major stability improvements. As the usage of GT

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GDC thrill
March 09, 2016 Blog

GDC 2016 is next week and everyone here is working hard to finish the preparations. I am particularly trilled because

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Coherent GT 1.6 – Your new secret weapon to fight the monsters in your UI.
November 18, 2015 Blog

It’s pretty common nowadays for the big titles to ship with multiple supported languages. Native speakers of large markets often

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How do we test performance in Coherent Labs
October 29, 2015 Blog

At Coherent Labs, we care about performance and that should be pretty obvious to anyone that has used one of

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Improve your game UI performance with Coherent GT asynchronicity
July 14, 2015 Blog

I’m eager to introduce to you a major feature we’ve been working on for some time. Those of our clients

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How to mock and test game UI made with Coherent GT in Google Chrome?
July 01, 2015 Blog

One of the neat features of the newly released Coherent GT 1.1 is the support for what we call ‘browser

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Coherent GT vs UMG – An experience comparison
December 22, 2014 Blog

Recently I did a performance comparison between Coherent GT and UMG and by doing so I gained insight on working

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Coherent GT vs Unreal Motion Graphics – a performance comparison
December 04, 2014 Blog

Recently, Epic Games released the new UI system for the renown Unreal Engine – Unreal Motion Graphics (UMG). We made

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