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Structural Data Binding
October 06, 2017 Workflow

In a previous two-part blog post, we talked about Data Binding Common Game UI. We gave you a preview of

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GT 1.14.5 and Hummingbird 1.5
Coherent GT 1.14.5 & Hummingbird 1.5 released!
August 21, 2017 Release

As we mentioned last time, the release of Coherent GT 2.0 is coming soon. The 1.14.5 version, the last major

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UI solution
Coherent GT 2.0. is just around the corner
July 31, 2017 News

Three years ago, we proudly announced Coherent GT as our next generation product. At that time, we already powered hundreds

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data models GT
GT 1.14 released
July 24, 2017 Release

As the ancient saying goes – ‘With each GT release, the data-binding system’s capabilities shall increase’. We believe that the

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Coherent GT 1.13 has been released!
June 23, 2017 Release

Coherent GT 1.13 is now live and it’s time to introduce you to the key changes you’ll find in the

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GT 1.12.5.2 released!
May 22, 2017 Release

As you may have noticed, in our recent releases we focused on major stability improvements. As the usage of GT

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GDC thrill
March 09, 2016 News

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Coherent GT 1.6 – Your new secret weapon to fight the monsters in your UI.
November 18, 2015 Release

It’s pretty common nowadays for the big titles to ship with multiple supported languages. Native speakers of large markets often

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How do we test performance in Coherent Labs
October 29, 2015 Workflow

At Coherent Labs, we care about performance and that should be pretty obvious to anyone that has used one of

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Improve your game UI performance with Coherent GT asynchronicity
July 14, 2015 Workflow

I’m eager to introduce to you a major feature we’ve been working on for some time. Those of our clients

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