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Coherent UI in the Unity3D editor – Introduction
November 13, 2012 Blog

We would like to share a video showing the first version of the Coherent UI integration in the Unity3D editor. In this

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Porting Brackets to a new platform
November 08, 2012 Blog

Brackets is a code editor for HTML, CSS and JavaScript that is built in HTML, CSS and JavaScript. That makes it

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Coherent UI in Unity3D – First look
November 06, 2012 Blog

We want to share with you the first video of the integration of Coherent UI- fully integrated with Unity3D UI

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Passing a struct from C# to C++ gone wrong
November 05, 2012 Blog

Have you ever tried calling a C# method returning a structure from C++? This is not a common use of interoperability so you

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Client application multi-threaded rendering support
November 02, 2012 Blog

Our on-going integration effort in Unity3D prompted us to accelerate a feature we’ve been planning for a long time but didn’t have

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Announcing Coherent UI for .Net
November 01, 2012 Blog, News

We are proud to announce the official release of Coherent UI for .Net. With Coherent UI game developers and UI

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CryEngine 3 Integration
October 24, 2012 Blog

This week we’re on a multimedia frenzy and we’re presenting another video of Coherent UI :). This one is about our experimental

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Introducing on-demand views in Coherent UI
October 22, 2012 Blog

Coherent UI is designed as a multi-process multi-threaded module to allow leveraging on modern processors and GPUs. Up until now it

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