HTML naturally separates designer’s and developer’s workflow. Designers can create visually rich UI, define global CSS styles and reuse them for fast skinning of the UI. Iterations can be seen immediately without rebuilding or even restarting the game. The empowering visual editor saves hours so designers can focus on improving the user experience.
Designed for mobile first, Hummingbird’s multi-threaded architecture empowers developers to create fast, lightweight UI that runs smoothly on any device. The high performance is achieved through a modern data-oriented design that takes optimal advantage of the device CPU and GPU. Hummingbird’s data-binding system enhances the communication between the game and the UI by manipulating the DOM directly through C++.
The complex text rendering and support for vector-graphics enable teams to build resolution-independent user interfaces. Hummingbird’s powerful CSS layout and responsive design automatically adapt the game UI for any screen size and resolution. HTML supports localization out of the box, which prevents any breaks in the layout and any visual quirks due to changes in the text length.
Hummingbird empowers game designers to utilize the existing web knowledge (HTML5/CSS3/JS) and resources. Styles, assets and animations can be shared and reused between projects.
Hummingbird supports the most powerful CSS layout - Flexbox. It automatically adjusts the UI for the screen size and resolution. The support for vector-based assets empowers designers to create UI that looks crisp and clear on every resolution.
Hummingbird’s renderer is designed specifically for mobile devices, empowering developers to create high performance, lightweight UI that runs smoothly on any device.
Hummingbird is compatible with the Coherent WYSIWYG editor and Adobe Animate which allows easy visual editing. Thanks to the underlying web technologies changes can be seen immediately without the need to recompile the game.