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data models GT
GT 1.14 released
July 24, 2017 Blog, News

As the ancient saying goes – ‘With each GT release, the data-binding system’s capabilities shall increase’. We believe that the

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PUBG article banner
PLAYERUNKNOWN’S BATTLEGROUNDS: The Resurgence of PC Development in Korea
July 20, 2017 Blog

I have just escaped from the others and I am halfway across the yard when the walls start closing in.

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FPS interface kit
Presentation of a complete FPS Interface Kit
July 07, 2017 Blog

For those of you who are interested in the creation of concept art and interface for video games, we created

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UI SDK
Hummingbird is coming to consoles!
July 03, 2017 Blog, News

Great news! Coherent Labs‘ latest game UI SDK,  Hummingbird, is coming to Sony PlayStation 4, Xbox One and PC (Windows and

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How to automate the testing of game UI with Selenium and JS
June 28, 2017 Blog

In this tutorial, we’ll show you how you can use Selenium to automate the testing of game UI.  Selenium is by far the

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Coherent GT 1.13 has been released!
June 23, 2017 Blog, News

Coherent GT 1.13 is now live and it’s time to introduce you to the key changes you’ll find in the

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GT 1.12.5.2 released!
May 22, 2017 Blog, News

As you may have noticed, in our recent releases we focused on major stability improvements. As the usage of GT

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data-binding API
Introducing the new data-binding API
August 24, 2016 Blog

In the last couple of releases, we have been gradually adding features to the Coherent GT binding APIs. We started

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Coherent GT Release 1.9
COHERENT GT RELEASE 1.9
August 17, 2016 Blog

Coherent GT 1.9 is here and brings a huge amount of powerful features. In this release, our focus was on

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Coherent GT Release
Coherent GT Release 1.8.6
July 05, 2016 Blog

Coherent GT 1.8.6 is here with a ton of new features and improvements! This blog post will highlight the changes

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