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FlexBox
Flexbox, Data-binding and Game design or how we “augmented” the Animate workflow (Part 2)
September 20, 2017 Blog

In the previous blog post, we explained how the Coherent Exporter enables designers to create complex UI compositions with vector

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data-binding
Data-Binding Common Game UI – Part I
September 19, 2017 Blog

This two-part blog post gives a short overview of Coherent’s declarative JavaScript data-binding and explains key moments in creating 8

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Flexbox Game UI
Flexbox Layout For Game UI
September 11, 2017 Blog

The following blog post will look at what flexbox layout is all about as well as how one can use

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Creating a Healthbar using the Coherent Exporter – Part 2 Data-binding
September 08, 2017 Blog

This tutorial uses our previous post – Creating a Healthbar (Tutorial) as a starting point and describes in details how to add

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GT 1.14.5 and Hummingbird 1.5
Coherent GT 1.14.5 & Hummingbird 1.5 released!
August 21, 2017 Blog

As we mentioned last time, the release of Coherent GT 2.0 is coming soon. The 1.14.5 version, the last major

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How to automate the testing of game UI with Selenium and JS
June 28, 2017 Blog

In this tutorial, we’ll show you how you can use Selenium to automate the testing of game UI.  Selenium is by far the

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data-binding API
Introducing the new data-binding API
August 24, 2016 Blog

In the last couple of releases, we have been gradually adding features to the Coherent GT binding APIs. We started

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Coherent GT Release 1.9
COHERENT GT RELEASE 1.9
August 17, 2016 Blog

Coherent GT 1.9 is here and brings a huge amount of powerful features. In this release, our focus was on

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