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PLAYERUNKNOWN’S BATTLEGROUNDS: The Resurgence of PC Development in Korea
July 20, 2017 Showcases

I have just escaped from the others and I am halfway across the yard when the walls start closing in.

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data-binding API
Introducing the new data-binding API
August 24, 2016 News

In the last couple of releases, we have been gradually adding features to the Coherent GT binding APIs. We started

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Coherent GT Release 1.9
COHERENT GT RELEASE 1.9
August 17, 2016 Release

Coherent GT 1.9 is here and brings a huge amount of powerful features. In this release, our focus was on

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BE THE LAST ONE STANDING IN THE CULLING
April 08, 2016 Showcases

A very exciting game hit Steam Early Access last month. A game in which you are stranded on an island

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Next generation UI Kits
March 07, 2016 Art Tutorials

The best workflow As more and more UI developers are discovering every day, HTML is the most effective, feature rich

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Timeline animations and widgets in Coherent Editor 1.3
February 18, 2016 Workflow

Hey guys, We’ve just released the latest version of the Coherent Editor – 1.3 and it’s packed with many new

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Why are we developing an entirely new technology for mobile game UI?
January 22, 2016 News

  Many of you have been asking about our new SDK for mobile game UI. We have decided that it

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Coherent GT 1.6 – Your new secret weapon to fight the monsters in your UI.
November 18, 2015 Release

It’s pretty common nowadays for the big titles to ship with multiple supported languages. Native speakers of large markets often

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Introducing Project Colibri for Games
October 05, 2015 News

It has been over a year since we first started working on a high-performance technology, specifically designed for mobile user

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When Racing Runs in Your Blood: The Story of Racecraft
October 02, 2015 Showcases

Hi guys, I am Alexandra, a Customer Success Manager at Coherent Labs. I am thrilled to join this crazy ride

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