2.9.16.0
Coherent GT for UE4
ACoherentUIGTGameHUD Class Reference
+ Inheritance diagram for ACoherentUIGTGameHUD:

Public Member Functions

virtual COHERENTUIGTPLUGIN_API void PostInitializeComponents () override
 
virtual COHERENTUIGTPLUGIN_API void DrawHUD () override
 
COHERENTUIGTPLUGIN_API class UCoherentUIGTHUDGetCoherentUIGTHUD () const
 
COHERENTUIGTPLUGIN_API void SetupUIGTView (const FString &PageUrl, bool bIsTransparent=true, float ClickThroughAlphaThreshold=0.0f, float AnimationFrameDefer=0.016f, bool bDelayedUpdate=false)
 
COHERENTUIGTPLUGIN_API bool HasSetupUIGTView ()
 
const FIntPoint GetInputPadding ()
 

Protected Attributes

UCoherentUIGTHUDCoherentUIGTHUD
 

Member Function Documentation

◆ DrawHUD()

virtual COHERENTUIGTPLUGIN_API void ACoherentUIGTGameHUD::DrawHUD ( )
overridevirtual

Primary draw call for the HUD

◆ GetCoherentUIGTHUD()

COHERENTUIGTPLUGIN_API class UCoherentUIGTHUD* ACoherentUIGTGameHUD::GetCoherentUIGTHUD ( ) const

Obtains a pointer to the underlying Coherent UI GT HUD

◆ HasSetupUIGTView()

COHERENTUIGTPLUGIN_API bool ACoherentUIGTGameHUD::HasSetupUIGTView ( )

Tells if Coherent UI GT View on the HUD is setup and URL is set to non empty string, different from about:blank