Gameface for UE4

Gameface is a game UI middleware integrated in Unreal Engine 4. It's powered by the C++ library Cohtml. Cohtml does most of the work you would consider 'UI'. Appropriately, the plugin is called CohtmlPlugin and so all of its code starts with Cohtml. To make using it easier, the plugin will display all names as Gameface instead of Cohtml (e.g. AGamefaceGameHUD instead of ACohtmlGameHUD). Keep this in mind while reading this documentation.

Cohtml was born from our experience with Coherent Browser and Coherent GT - both leading solutions for HTML rendering on Desktop and Consoles. We found that in order to support the performance requirements of mobile devices we had to completely re-think the way HTML is rendered. Cohtml was created from the ground-up with games and real-time applications in mind and is based on proprietary technology.

Gameface is pre-integrated with Unreal Engine 4 and all the source of the integration plugin is available to Gameface and UE4 licensees.

Prysm allows content creators to work freely in their favorite tools - Adobe CC. Prysm's plugin for Adobe Animate CC generates everything necessary to create UI for desktop, console and mobile applications.

This documentation assumes knowledge about how Unreal Engine 4 works. Some of the items here might point you to the general Gameface docs for further information.