39 #include "CoherentUIOptionsMenuControl.generated.h"
51 USTRUCT(Blueprintable)
52 struct FCoherentUIOptionsMenuControl
54 GENERATED_USTRUCT_BODY()
60 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Menu Options")
64 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Menu Options")
68 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Menu Options")
69 TEnumAsByte<ControlType> Type;
73 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Menu Options")
78 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Menu Options")
82 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Menu Options")
87 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Menu Options")
88 TArray<int32> SliderValues;
92 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Menu Options")
93 TArray<FString> DropdownOptions;