1.7.2.9
Gameface
cohtml::CoherentToTransformMatrix2D< const char(&)[N]> Struct Template Reference

Static Public Member Functions

static bool Invoke (const char(&v)[N], float matrix[6])
 

Member Function Documentation

◆ Invoke()

template<int N>
static bool cohtml::CoherentToTransformMatrix2D< const char(&)[N]>::Invoke ( const char(&)  v[N],
float  matrix[6] 
)
inlinestatic