1.7.2.9
Gameface
cohtml::InputEventPhase Namespace Reference

Enumerations

enum  PhaseType { NONE = 0, CAPTURING_PHASE = 1, AT_TARGET = 2, BUBBLING_PHASE = 3 }
 Holds information for input event PhaseType. More...
 

Enumeration Type Documentation

◆ PhaseType

Holds information for input event PhaseType.

Enumerator
NONE 

No event is being processed at this time.

CAPTURING_PHASE 

The event is being propagated through the target's ancestor objects.

AT_TARGET 

The event has arrived at the event's target, event's node is the one that is being hit by the input.

BUBBLING_PHASE 

The event is propagating back up through the target's ancestors in reverse order.