1.7.2.9
Gameface
cohtml::IEventHandler Class Referenceabstract
+ Inheritance diagram for cohtml::IEventHandler:

Public Member Functions

virtual ~IEventHandler ()
 
virtual void Invoke (ArgumentsBinder *binder)=0
 
virtual const void * GetTarget ()=0
 
virtual void SetTarget (void *target)=0
 

Static Public Member Functions

static void *COHERENT_CDECL operator new (size_t bytes)
 
static void COHERENT_CDECL operator delete (void *memory)
 
static void *COHERENT_CDECL operator new[] (size_t bytes)
 
static void COHERENT_CDECL operator delete[] (void *memory)
 

Constructor & Destructor Documentation

◆ ~IEventHandler()

virtual cohtml::IEventHandler::~IEventHandler ( )
inlinevirtual

Member Function Documentation

◆ GetTarget()

virtual const void* cohtml::IEventHandler::GetTarget ( )
pure virtual

◆ Invoke()

virtual void cohtml::IEventHandler::Invoke ( ArgumentsBinder binder)
pure virtual

◆ operator delete()

static void COHERENT_CDECL cohtml::IEventHandler::operator delete ( void *  memory)
static

◆ operator delete[]()

static void COHERENT_CDECL cohtml::IEventHandler::operator delete[] ( void *  memory)
static

◆ operator new()

static void* COHERENT_CDECL cohtml::IEventHandler::operator new ( size_t  bytes)
static

◆ operator new[]()

static void* COHERENT_CDECL cohtml::IEventHandler::operator new[] ( size_t  bytes)
static

◆ SetTarget()

virtual void cohtml::IEventHandler::SetTarget ( void *  target)
pure virtual