This is the complete list of members for cohtml::System, including all inherited members.
AddBitmapFont(const char **imagesData, unsigned *imagesDataSize, unsigned imagesCount, const BitmapFontDescription &description)=0 | cohtml::System | pure virtual |
AddBitmapFont(const IAsyncResourceResponse::UserImageData *preloadedImages, unsigned imagesCount, const BitmapFontDescription &description)=0 | cohtml::System | pure virtual |
AddFontsFromFolder(const char *path)=0 | cohtml::System | pure virtual |
Advance(TimePoint timeMilliseconds)=0 | cohtml::System | pure virtual |
ClearCachedUnusedImages()=0 | cohtml::System | pure virtual |
CreateSystemRenderer(const SystemRendererSettings &settings)=0 | cohtml::System | pure virtual |
CreateView(const ViewSettings &settings)=0 | cohtml::System | pure virtual |
Destroy()=0 | cohtml::System | pure virtual |
GetSystemCacheStats() const =0 | cohtml::System | pure virtual |
RegisterGamepad(unsigned id, const char *info, unsigned axesCount, unsigned buttonsCount, void *reserved=nullptr)=0 | cohtml::System | pure virtual |
SetDefaultFallbackFontName(const char *name)=0 | cohtml::System | pure virtual |
UnregisterGamepad(unsigned id)=0 | cohtml::System | pure virtual |
UpdateGamepadState(const cohtml::GamepadState &state)=0 | cohtml::System | pure virtual |
UpdateGamepadStateExtended(const cohtml::GamepadStateExtended &state)=0 | cohtml::System | pure virtual |
UserImagesChanged(const unsigned *images, unsigned count)=0 | cohtml::System | pure virtual |