To enable the localization facility in Unity3D you need to attach the CoherentUIGTLocalization component to a gameobject in your scene and populate its fields. Then make sure Enable Localization box on the CoherentUIGTSystem is ticked.
Check out the localization sample scene from the package to see it in action.
CoherentUIGTLocalization component supports importing and exporting of CSV files. It accepts the following format: id, text. There are couple of .csv's in the localization sample folder you can look at.
More useful things to know:
data-l10n-id attribute to any element you need localized.ChangeLanguage on the current system localization manager and pass the language Id.DontDestroyOnLoad on its gameobject to make it persistent between the scenes.