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Development process in Coherent Labs
June 29, 2018 Blog, Workflow

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hummingbird
Hummingbird 1.4 – UI development for consoles with full user control
August 11, 2017 Release

A new version of Hummingbird is here! As we announced in a previous blog post, Hummingbird officially supports Xbox One,

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UI SDK
Hummingbird is coming to consoles!
July 03, 2017 Blog, News

Great news! Coherent Labs‘ latest game UI SDK,  Hummingbird, is coming to Sony PlayStation 4, Xbox One and PC (Windows and

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Hummingbird 1.3 is here!
June 27, 2017 Release

Do you need a layout algorithm with a percentage positions and sizes support for your UI? Do you want to use

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Coherent GT Release 1.9
Coherent GT1.9 release with new high-level data-binding
August 17, 2016 Release

Coherent GT 1.9 is here and brings a huge amount of powerful features. In this release, our focus was on

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Hummingbird String interning
Under the hood of Hummingbird: String interning
August 04, 2016 Workflow

Here is another technical blog post which will give you a better understanding of how Hummingbird – our new HTML

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Coherent GT Release
Coherent GT Release 1.8.6
July 05, 2016 Release

Coherent GT 1.8.6 is here with a ton of new features and improvements! This blog post will highlight the changes

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Hummingbird String interning
How to get 60 fps UI on mobile?
July 05, 2016 Workflow

We have a big announcement to make – Project Colibri for Games is renamed to Hummingbird! Hummingbird is Coherent Labs’

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Overview of the new Coherent GT 1.7
February 18, 2016 Release

Coherent GT 1.7 is our largest update so far and it’s all about improved performance and easier integration in engines.

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Introducing Renoir Graphics Library
September 12, 2015 Workflow

Hi, my name is Stoyan and I’m one of the co-founders of Coherent Labs and I’m responsible for the software

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