Coherent UI for Unreal Engine 4  2.5.5.0
A modern user interface library for games
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UCoherentUIJSEvent Class Reference

#include <CoherentUIJSEvent.h>

Inherits UObject.

Public Member Functions

void AddInt32 (int32 integer)
 
void AddUInt32 (uint32 integer)
 
void AddString (const FString &str)
 
void AddFloat (float fl)
 
void AddBool (bool b)
 
void AddObject (UObject *object)
 
void Clear ()
 

Detailed Description

The class represents an event triggered by the game that will be processed in the JavaScript of the View. Use this class to pass parameters to JavaScript.

Member Function Documentation

void UCoherentUIJSEvent::AddBool ( bool  b)

Adds a Boolean parameter to the event

void UCoherentUIJSEvent::AddFloat ( float  fl)

Adds a Float parameter to the event

void UCoherentUIJSEvent::AddInt32 ( int32  integer)

Adds an Integer parameter to the event

void UCoherentUIJSEvent::AddObject ( UObject *  object)

Adds an Object parameter to the event

void UCoherentUIJSEvent::AddString ( const FString &  str)

Adds a String parameter to the event

void UCoherentUIJSEvent::AddUInt32 ( uint32  integer)

Adds an Unsigned Integer parameter to the event

void UCoherentUIJSEvent::Clear ( )

Clears the internal state of the event