2.9.16
Coherent GT
A modern user interface library for games
Coherent::UIGT::GamepadState Struct Reference

Represents the entire state of a single gamepad. More...

#include <Coherent/Coherent/UIGT/UISystem.h>

Public Attributes

unsigned Id
 The unique identifier of the gamepad.
 
float * ButtonValues
 An array of values between 0 and 1 showing how much each button is pressed. Its length must be equal to the number of buttons passed to RegisterGamepad.
 
float * AxisValues
 An array of values between -1 and 1 showing the position of each axis. Its length must be equal to the number of axes passed to RegisterGamepad.
 

Detailed Description

Represents the entire state of a single gamepad.