2.9.16.0
Coherent GT for UE4
FCoherentUIGTLoadingScreenOwner Class Reference

Public Member Functions

 FCoherentUIGTLoadingScreenOwner (SCoherentUIGTLoadingScreenWidget *SCoherentWidget=nullptr)
 
void SetLoadingScreenWidget (SCoherentUIGTLoadingScreenWidget *SCoherentWidget)
 
void SetCaretRect (int x, int y, unsigned width, unsigned height)
 

Public Attributes

FUIGTLoadingScreenReadyForBindingsSignature ReadyForBindings
 
FUIGTBindingsReleasedSignature BindingsReleased
 
FUIGTFinishLoadSignature FinishLoad
 
FUIGTFailLoadSignature FailLoad
 
FUIGTStartLoadingSignature StartLoading
 
FUIGTNavigateToSignature NavigateTo
 
FUIGTOnJavaScriptEvent JavaScriptEvent
 
FUIGTScriptingReady UIGTScriptingReady
 
FUIGTOnPerformanceAuditSignature OnPerformanceAudit
 

Protected Member Functions

Coherent::UIGT::View * GetView () const
 

Protected Attributes

SCoherentUIGTLoadingScreenWidgetCoherentWidget
 

Friends

class TCoherentUIGTViewListener< FCoherentUIGTLoadingScreenOwner >
 

Member Data Documentation

◆ BindingsReleased

FUIGTBindingsReleasedSignature FCoherentUIGTLoadingScreenOwner::BindingsReleased

When fired, the View has released its bindings.

◆ FailLoad

FUIGTFailLoadSignature FCoherentUIGTLoadingScreenOwner::FailLoad

Called when the requested page has failed its load

◆ FinishLoad

FUIGTFinishLoadSignature FCoherentUIGTLoadingScreenOwner::FinishLoad

Called when the requested page has been loaded completely

◆ JavaScriptEvent

FUIGTOnJavaScriptEvent FCoherentUIGTLoadingScreenOwner::JavaScriptEvent

Called when an event for this View is triggered in JavaScript

◆ NavigateTo

FUIGTNavigateToSignature FCoherentUIGTLoadingScreenOwner::NavigateTo

Called when View has navigated to a new page

◆ OnPerformanceAudit

FUIGTOnPerformanceAuditSignature FCoherentUIGTLoadingScreenOwner::OnPerformanceAudit

Called when a performance audit has completed

◆ ReadyForBindings

FUIGTLoadingScreenReadyForBindingsSignature FCoherentUIGTLoadingScreenOwner::ReadyForBindings

When fired, the View is ready for binding events. Any event bound prior to this will be ignored

◆ StartLoading

FUIGTStartLoadingSignature FCoherentUIGTLoadingScreenOwner::StartLoading

Called when View has started loading a new page

◆ UIGTScriptingReady

FUIGTScriptingReady FCoherentUIGTLoadingScreenOwner::UIGTScriptingReady

Called when the View is ready to accept events