Settings for the UISystem. More...
#include <Coherent/Coherent/UIGT/UISystem.h>
Public Attributes | |
class FileManipulator * | FileManipulatorInstance |
Sets which FileManipulator is to be used. If it's nullptr a default FileManipulator will be used. More... | |
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int | DebuggerPort |
Sets the port where the Debugger can connect to inspect the active Views. Set it to <= 0 to disable debugging. | |
const char * | InspectorResourcesFolder |
The folder where the Inspector JS resources reside for debugging Can be an absolute path or a path relative to the working folder of the application. More... | |
ProxySettings * | ProxyData |
Eventual proxy data. Set to nullptr if no proxy server is available. | |
DiskCacheSettings * | DiskCache |
Eventual disk cache settings. If set - the disk cache will be used for data loaded from the network. | |
MemoryManagementGT::IAllocator * | MemoryAllocator |
Optional memory allocator. All allocations will go through this object. If no memory allocator is specified, the library will use malloc/free/realloc. | |
bool | EnableInternalAllocator |
The internal memory allocator efficiently reuses already allocated memory, which enhances performance at the cost of some memory overhead Enabled by default. More... | |
LocalizationManager * | LocalizationManagerInstance |
Optional localization manager. This object MUST outlive the UISystem. Any HTML element created with the data-l10n-id attribute will get its text content replaced by the value returned from this object's LocalizationManager::Translate method. | |
bool | EnableWebSecurity |
Enables cross-origin checks. When enabled cross-origin requests will not work for the coui protocol and require server support for http/https. | |
bool | AllowPerformanceWarnings |
If the option is set to 'false', there will be no performance warnings whatsoever, even if a certain View requests performance warnings. If it is set to false, the decision if to emit warnings will depend upon the value set in the ViewInfo::EmitPerformanceWarnings field. More... | |
bool | RunAsynchronous |
Starts the system in an asynchronous mode which can greatly enhance performance by running Coherent GT in a separate thread. More... | |
bool | ControlTime |
Specifies whether a user callback is executed whenever the current timestamp is required by the UI system. The callback should return the time in seconds since an arbitrary point in time. The returned time is required to be monotonically increasing - in case it isn't, the last known timestamp is used. More... | |
bool | EnableVerboseNetworkLogging |
Specifies whether VerboseNetworkLogging should be used and as a result the produced log will contain verbose networking information about operations on every socket handle that is created with that option turned on. Verbose Network logging contains useful information that can help debugging of networking issues. More... | |
bool | IgnoreSSLCertificateErrors |
Specifies whether SSL certificate errors are ignored. When the option is set to false, two types of checks are performed: More... | |
const unsigned char * | CertificateAuthorities |
The data of a certificate authorities bundle in PEM format. This allows for specifying custom certificate authorities for verifying the peer's certificate when using a SSL connection. More... | |
unsigned int | CertificateAuthoritiesLength |
The length in bytes of the data pointed to by CertificateAuthoritiesBytes. More... | |
float | AnimationUpdateDefer |
Sets the minimal frame time between animation updates in seconds. Decreasing the number will update animations more often but will consume more CPU. A good figure is around half the frame-rate of the application. | |
const char * | CookiesResource |
Sets the resource file that will be used for storing cookies. Can be a relative or absolute path to a file. The folder path where the file should be output must be valid. If not set, the default "cookies.dat" name will be used. More... | |
const char * | LocalStorageFolder |
Sets the local storage folder. If not set, data is persisted in-memory. More... | |
bool | LoadSystemFonts |
Enable/disable caching of all font files info from the system folder. Enabled by default. | |
bool | EnableAntialiasingForShapesWithFractionalCoordinates |
Enables generation of antialiasing borders for geometry that doesn't have integer coordinates. Jagged edges are eliminated at the cost of drawing more triangles on the GPU. | |
int | TestDriverPort |
Sets the port where the TestDriver can connect to automate the active Views. Set it to <= 0 to disable TestDriver. More... | |
const char * | TestDriverResourcesFolder |
Sets the folder that contains the "test_driver" folder with resources. | |
const char * | SharedLibraryLocation |
Sets where to look for the other shared libraries (CoherentGTCore, CoherentGTJS, etc.) Currently only usable on PS4. More... | |
FeatureList | EnabledFeatures |
Enable/disable certain system features. | |
ThreadWrapperFunction | ThreadWrapper |
Sets a wrapper which will be called instead of a thread's function. If it is a nullptr it will be ignored. In the wrapper function at some point you should call the received function with the received argument, i.e. you should call the thread's function. Mainly used in order to do some setup before/after the calling of the thread's function, e.g. to guard it in some "try-catch" block. More... | |
unsigned | JSCHeapSize |
Sets the JSC's recommended heap size (in bytes). Be very careful with that option and customize it for your UI if the default value is not suitable. More... | |
bool | UseLegacyFontMetrics |
Changes how font metrics are calculated The new font metrics fix vertical misaligned text with some fonts Enable this option if you have already aligned fonts explicitly Disabled by default. | |
void * | DeveloperOptions |
Reserved property for internal usage. Do not use it. | |
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bool | AllowMultipleRenderingThreads |
Allows usage of Rendering Library calls from different threads. If not enabled, using rendering methods from different threads produces an error message. More... | |
bool | SetRenderingResourcesDebugNames |
Will set debug names on rendering resources. The actual use of these names depends on the rendering backend implementation. Use this for debugging purposes only as it incurs a slight performance penalty. | |
bool | AllowMultithreadedCommandProcessing |
Will enable multi thread awarenes of the lirary which will result in more mutex locks/unlocks. | |
float | PathTessellationThresholdRatio |
Sets the threshold ratio, which is used for determining whether to reuse old tessellated paths or tessellate new ones when changing the display size of paths (e.g. SVGs). If the threshold ratio is lower, then more paths will be tessellated, which will lead to a higher path visual quality, but also to increased memory usage. On the other hand, setting the threshold ratio to a higher value will result in reuse of more tessellated paths, which may cause lower path visual quality, because old tessellated paths are upscaled or downscaled in order to be reused. However, higher threshold value will lead to a decrease in the memory usage. More... | |
unsigned | TextAtlasWidth |
Sets the width of the text atlas in px. More... | |
unsigned | TextAtlasHeight |
Sets the height of the text atlas in px. More... | |
void * | DeveloperOptions |
Reserved property for internal usage. Do not use it. | |
Settings for the UISystem.
class FileManipulator* Coherent::UIGT::SystemSettings::FileManipulatorInstance |
Sets which FileManipulator is to be used. If it's nullptr a default FileManipulator will be used.