Represents the entire state of a single gamepad. More...
Public Attributes | |
unsigned | Id |
The unique identifier of an already registered gamepad. | |
float | Timestamp |
A timestamp that marks when was the last time this gamepad was updated. This value is passed directly to JS, we won't use it in any other way so you can also store arbitrary information here. | |
float * | ButtonValues |
An array of values between 0 and 1 showing how much each button is pressed. Its length must be equal to the number of buttons passed to RegisterGamepad. | |
float * | AxisValues |
An array of values between -1 and 1 showing the position of each axis. Its length must be equal to the number of axes passed to RegisterGamepad. | |
Represents the entire state of a single gamepad.