Inherits IDisposable.
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| int | Width [get, set] |
| | The Width of a More...
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| int | Height [get, set] |
| | The Height of a More...
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| bool | UsesSharedMemory [get, set] |
| | Flags if a More...
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| bool | SupportClickThrough [get, set] |
| | Defines if the view should support click-through queries. Not supporting click-through increases performance slightly. More...
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| float | ClickThroughAlphaThreshold [get, set] |
| | The alpha threshold for click-through queries. More...
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| bool | IsTransparent [get, set] |
| | Defines if a view is transparent or not. A transparent view can be have transparent parts that will be correctly blended with the client's surfaces. Non-transparent views are always implicitly composited as if on a white background. Don't use transparent views unless you have transparent parts in the page because non-transparent view are slightly faster. Do not blend non-transparent views. Transparent Views are not supported in the Coherent In-Game Browser product More...
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| bool | ForceSoftwareRendering [get, set] |
| | Forces the view to use software rendering. If the application is GPU-bound pure software Views might be a good choice. CSS 3D transforms, WebGL and accelerated Canvas don't work with software Views. Software Views are incompatible with the OnDemand option and work only with shared memory surfaces. More...
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Encapsulates the options of a