Our new release: Coherent UI Version 1.6.0.0
Coherent UI now works under Wine
In our latest release 1.6.0.0 Coherent UI comes with:
New Features:
– Unity3D/iOS – WebGL is now supported.
– HTML5 FileWriter API is now supported.
Enhancements:
– Updated the Unity documentation to include information and workarounds for using the “Build & run” option for Android.
– Coherent UI works under Wine.
– GPU info log messages are now output by the Host and the GPU only once; the name of the process is printed, too.
– Alt+Tab is now supported for native apps in Unity3D and for fullscreen DirectX9
– The Debugger, Activator and Diagnostics client now works on Mac OSX pre-10.8.
New Api:
– The InitializeUISystem takes an additional first parameter the SDK version number to guard against header/binary mismatches. C++/.NET users should use COHERENT_UI_SDK_VER or Coherent.UI.Versioning.SDKVersion, respectively.
– Added CheckUISDKVersion method for testing the version of the SDK binary.
Fixes:
– Fixed response headers for HTTP requests on iOS.
– Unity3D – Transparent views in world which showed up solid (when using DirectX 9) on some systems are now rendered correctly.
– Fixed issues with input fields for Android
– Fixed crash on Mac OSX after pasting and entering text in an input field.
– Fixed handling of Unicode strings in the Activator and the Debugger.
– Fixed filenames for downloads that use the content-disposition field (e.g. https://gist.github.com/…/download)