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Introducing Coherent Console Fonts
May 30, 2018 Art Tutorials, Blog

  As most of you know, icon fonts are font files that are filled with icons and graphs instead of

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How to use After Effects for Game UI
April 16, 2018 Art Tutorials, Blog

How to use After Effects for Game UI Adobe After Effects is undoubtedly the world leading solution for Motion graphics

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12 principles of animation – Part 3 of 3
March 08, 2018 Art Tutorials, Blog

Disney’s Twelve Basic Principles of Animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981

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12 principles of animation – Part 2 of 3
March 06, 2018 Art Tutorials, Blog

In this second part we will cover the next 4 principles: 5.Follow through and overlapping action 6.Slow in and slow

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12 principles of animation – Part 1 of 3
January 30, 2018 Art Tutorials, Blog

Disney’s Twelve Basic Principles of Animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981

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How to create motion path animation in Animate
January 17, 2018 Art Tutorials, Blog

The following tutorial will show you how to create animated UI elements along a predefined path in Adobe Animate. The

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Flexbox Game UI
Flexbox layout for game UI
September 11, 2017 Art Tutorials

The following blog post will look at what flexbox layout is all about as well as how one can use

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Creating a Healthbar using the Coherent Exporter – Part 2 Data-binding
September 08, 2017 Art Tutorials

This tutorial uses our previous post – Creating a Healthbar (Tutorial) as a starting point and describes in details how to add

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Creating a Healthbar
Creating a Healthbar using the Coherent Exporter – Part 1
September 07, 2017 Art Tutorials

This tutorial describes how a Healthbar for an FPS HUD screen can be created using Adobe Animate and the Coherent Exporter

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MOBA Sample
MOBA Sample UI Part 2: Developer’s view
August 09, 2017 Art Tutorials

In a previous blog post, we shared our experience with the development of the MOBA Sample (UI Kit for a

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