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Hummingbird 1.12 released!
July 18, 2018 Blog, Release

The pride of this release is one amazing new feature – shape morphing. Shape morphing, as the name suggests, allows

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Hummingbird 1.11 released!
June 14, 2018 Blog, Release

As you can probably guess, we’ve got a couple of dedicated dev teams working on different subsystems of the technology.

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Modular design in game UI
June 07, 2018 Blog, TechTutorials

In this blog post, we will illustrate how to distribute a complex UI in several UI-specific widgets, placed in different .fla files

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Introducing Coherent Console Fonts
May 30, 2018 Art Tutorials, Blog

  As most of you know, icon fonts are font files that are filled with icons and graphs instead of

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Hummingbird 1.10 released!
May 04, 2018 Blog, Release

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What you need to know about Hummingbird’s support for Nintendo Switch
April 24, 2018 Blog, News

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Hummingbird 1.9 released!
April 03, 2018 Blog, Release

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Hummingbird 1.8 released!
February 22, 2018 Blog, Release

We are keeping the momentum here! Hummingbird 1.8 is a worthy descendant of 1.7’s huge changelog and arrives with some

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Creating a Healthbar
Creating a Healthbar using the Coherent Exporter – Part 1
September 07, 2017 Art Tutorials

This tutorial describes how a Healthbar for an FPS HUD screen can be created using Adobe Animate and the Coherent Exporter

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GT 1.14.5 and Hummingbird 1.5
Coherent GT 1.14.5 & Hummingbird 1.5 released!
August 21, 2017 Release

As we mentioned last time, the release of Coherent GT 2.0 is coming soon. The 1.14.5 version, the last major

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