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hummingbird
Hummingbird 1.4 – UI development for consoles with full user control
August 11, 2017 Release

A new version of Hummingbird is here! As we announced in a previous blog post, Hummingbird officially supports Xbox One,

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MOBA Sample
MOBA Sample UI Part 2: Developer’s view
August 09, 2017 Art Tutorials

In a previous blog post, we shared our experience with the development of the MOBA Sample (UI Kit for a

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MOBA Sample
MOBA Sample UI Part 1: Designers view
July 28, 2017 Art Tutorials

We created game UI sample Kits because we want to help both developers and designers to kick-start their UI development

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UI SDK
Hummingbird is coming to consoles!
July 03, 2017 Blog, News

Great news! Coherent Labs‘ latest game UI SDK,  Hummingbird, is coming to Sony PlayStation 4, Xbox One and PC (Windows and

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Hummingbird 1.3 is here!
June 27, 2017 Release

Do you need a layout algorithm with a percentage positions and sizes support for your UI? Do you want to use

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Hummingbird 1.1 is here!
January 12, 2017 Release

What is new? In the current release of Hummingbird, we added a bunch of useful features which will help you

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mobile game UI
Profile and debug your mobile game UI
December 23, 2016 Workflow

Building a user-oriented product such as mobile games requires frequent feedback and iterations on the user experience. Giving the game

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mobile GUI
How Hummingbird revolutionizes the way you create GUI?
November 06, 2016 Workflow

We are excited to announce the release of Hummingbird SDK – a next generation UI tool which will revolutionize the

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Mobile Strategy Game
How to create a modern Battle deck screen for Mobile Strategy Game?
November 02, 2016 Art Tutorials

The strategy game genre is one of the most popular among the mobile game players. Clash of Clans, Game of

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Hummingbird String interning
Under the hood of Hummingbird: String interning
August 04, 2016 Workflow

Here is another technical blog post which will give you a better understanding of how Hummingbird – our new HTML

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