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Development process in Coherent Labs
June 29, 2018 Blog, Workflow

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Learn how to use Async/Await!
June 25, 2018 Blog, TechTutorials

In brief, in this tutorial we will demonstrate how to use the Async/Await JavaScript feature. Async/Await Overview In case you

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Modular design in game UI
June 07, 2018 Blog, TechTutorials

In this blog post, we will illustrate how to distribute a complex UI in several UI-specific widgets, placed in different .fla files

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Introducing Coherent Console Fonts
May 30, 2018 Art Tutorials, Blog

  As most of you know, icon fonts are font files that are filled with icons and graphs instead of

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How to use TypeScript for Game UI?
May 22, 2018 Blog, TechTutorials

What is TypeScript? Overview By definition, “TypeScript is JavaScript for application-scale development”. TypeScript is a strongly typed, object oriented, open-source

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What you need to know about Hummingbird’s support for Nintendo Switch
April 24, 2018 Blog, News

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How to use After Effects for Game UI
April 16, 2018 Art Tutorials, Blog

How to use After Effects for Game UI Adobe After Effects is undoubtedly the world leading solution for Motion graphics

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Symbol Playback
March 13, 2018 Blog, TechTutorials

In this tutorial, we will illustrate how to create a four-state button’s layout using Adobe Animate, export HTML markup and CSS

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12 principles of animation – Part 3 of 3
March 08, 2018 Art Tutorials, Blog

Disney’s Twelve Basic Principles of Animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981

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12 principles of animation – Part 2 of 3
March 06, 2018 Art Tutorials, Blog

In this second part we will cover the next 4 principles: 5.Follow through and overlapping action 6.Slow in and slow

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