Read. Learn. Build.

How can Coherent UI help you build faster and more beautiful in-game shop?
September 25, 2015 Showcases

We’d like to share the story of ArenaNet developers who successfully improved the usability and the speed of the in-game shop

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Introducing Renoir Graphics Library
September 12, 2015 Workflow

Hi, my name is Stoyan and I’m one of the co-founders of Coherent Labs and I’m responsible for the software

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Join the Coherent GT for Unity3D beta
August 25, 2015 News

We’ve been working a lot lately, and finally we can offer the Unity3D developers on Windows our high-performance lightweight UI

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Vote for your favorite feature in Coherent UI Editor’s roadmap!
August 20, 2015 News

With the summer almost gone, it’s time to get back to work at full speed. As usual we want to

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Coherent GT 1.4 released!
August 19, 2015 Release

Today we release a new version of Coherent GT with many new features. In this post I’ll highlight the biggest

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A major update of Coherent UI is now in open beta, featuring newer version of Chromium!
August 17, 2015 News

You can now download the new beta release that includes performance and stability improvements, as well as other long-awaited features.

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Meet us at gamescom 2015
August 04, 2015 News

Our team will be in Cologne for gamescom 2015. Meet us in person to learn more about the future of

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What is new in Coherent GT 1.1?
June 22, 2015 News

After the official release of Coherent GT, we are now rolling out our first major update (Coherent GT 1.1), packed

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Coherent GT Editor Quick Start
June 17, 2015 TechTutorials

Coherent GT User Interface Editor Quick Start The Coherent GT Editor is a powerful WYSIWYG User Interface editor based on

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Temporary allocations in C++
June 01, 2015 Workflow

Heap allocations in C++ are notoriously expensive when they hit the generic allocator. Many high-performance software projects employ custom allocation

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