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Data-Binding Common Game UI – Part I
September 19, 2017 TechTutorials

This two-part blog post gives a short overview of Coherent’s declarative JavaScript data-binding and explains key moments in creating 8

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ES6
How to use ES6 standard with Babel.js
August 15, 2017 TechTutorials

In the post “Coherent GT 2.0. is just around the corner,” we introduced you to the new major features of

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How to automate the testing of game UI with Selenium and JS
June 28, 2017 TechTutorials

In this tutorial, we’ll show you how you can use Selenium to automate the testing of game UI.  Selenium is by far the

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Animation easing presets and Live game views in Coherent Editor 1.3.5
April 20, 2016 TechTutorials

Hey guys, Even though it’s been less then two months since the last major release of the Coherent Editor –

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How to mock and test game UI made with Coherent GT in Google Chrome?
July 01, 2015 TechTutorials

One of the neat features of the newly released Coherent GT 1.1 is the support for what we call ‘browser

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Coherent GT Editor Quick Start
June 17, 2015 TechTutorials

Coherent GT User Interface Editor Quick Start The Coherent GT Editor is a powerful WYSIWYG User Interface editor based on

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Coherent GT Binding Tutorial for UE4 Part 1
May 27, 2015 TechTutorials

This binding tutorial will show you how to setup communication between your game and UI. Check out the video tutorial:

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Getting Started with Coherent GT in Unreal Engine
May 18, 2015 TechTutorials

This tutorial will show you how to add the Coherent GT plugin into a project and create two types of

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3D HOLOGRAM MENU TUTORIAl PART 2 – Adobe Edge Animate
November 25, 2014 TechTutorials

Hey everybody, In part two of the 3D hologram menu tutorial we’ll create the HTML content for the menu using Adobe Edge

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Modular UI with Coherent UI or Coherent GT and JavaScript Modules PART 1
November 13, 2014 TechTutorials

Developers enjoy working on a well organized project, where it is easy to add new features and change existing ones

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