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7 GDC talks programmers should not miss
March 11, 2013 News

Game Developers Conference 2013 is where game industry veterans are going to be in a few short weeks. Besides the

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6 reasons to be at GDC 2013
January 24, 2013 News

Is it worth being at GDC 2013? 2 months left till the biggest game developers conference in San Francisco and

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Dump References VS add-in
January 15, 2013 Workflow

Motivation In our current products we have to deal with very big build projects, some of are divided in more

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Far Cry 3 Review: UI & Gameplay
December 06, 2012 Showcases

Far Cry 3, the long waited role-playing shooter game, has just been released in the US for consoles and PC.

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A high level shader construction syntax – Part III
December 04, 2012 TechTutorials

This article is part of the a series of posts, the first ones can be found here: A high level

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What can Unity 4 and DirectX 11 do together?
December 03, 2012 Workflow

With the new version Unity 4 introduces support for DirectX 11 which can really take your graphics to the next

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Meet Coherent Labs on Game Connection in Paris
November 22, 2012 News

There are only 6 days left till the start of Game Connection 2012 in Paris. And we can hardly wait because next

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Unity3D integration with Coherent UI – Public Beta
November 21, 2012 News

Coherent UI is really happy to announce today the official public beta of our integration with the Unity3D game engine! In

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Coherent UI in the Unity3D editor – Introduction
November 13, 2012 News

We would like to share a video showing the first version of the Coherent UI integration in the Unity3D editor. In this

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Introducing on-demand views in Coherent UI
October 22, 2012 News

Update: Coherent UI is no longer supported. Check the features of our current products – Coherent GT and Hummingbird! Coherent

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