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hummingbird
Hummingbird 1.4 – UI development for consoles with full user control
August 11, 2017 Release

A new version of Hummingbird is here! As we announced in a previous blog post, Hummingbird officially supports Xbox One,

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MOBA Sample
MOBA Sample UI Part 2: Developer’s view
August 09, 2017 Art Tutorials

In a previous blog post, we shared our experience with the development of the MOBA Sample (UI Kit for a

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MOBA Sample
MOBA Sample UI Part 1: Designers view
July 28, 2017 Art Tutorials

We created game UI sample Kits because we want to help both developers and designers to kick-start their UI development

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data models GT
GT 1.14 release with data models from JS and complex scripting support
July 24, 2017 Release

As the ancient saying goes – ‘With each GT release, the data-binding system’s capabilities shall increase’. We believe that the

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PUBG article banner
PLAYERUNKNOWN’S BATTLEGROUNDS: The Resurgence of PC Development in Korea
July 20, 2017 Showcases

I have just escaped from the others and I am halfway across the yard when the walls start closing in.

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FPS interface kit
Presentation of a complete FPS Interface Kit
July 07, 2017 Showcases

For those of you who are interested in the creation of concept art and interface for video games, we created

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code analyzer
What is JavaScript linting and how can it improve your workflow?
July 05, 2017 Workflow

In this tutorial, we’ll have a look at linting – what is JavaScript linting, what are its benefits, and how to

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UI SDK
Hummingbird is coming to consoles!
July 03, 2017 Blog, News

Great news! Coherent Labs‘ latest game UI SDK,  Hummingbird, is coming to Sony PlayStation 4, Xbox One and PC (Windows and

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How to automate the testing of game UI with Selenium and JS
June 28, 2017 TechTutorials

In this tutorial, we’ll show you how you can use Selenium to automate the testing of game UI.  Selenium is by far the

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Hummingbird 1.3 is here!
June 27, 2017 Release

Do you need a layout algorithm with a percentage positions and sizes support for your UI? Do you want to use

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