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Development process in Coherent Labs
June 29, 2018 Blog, Workflow

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The new GT Debugger overview
January 22, 2018 Blog, Workflow

Coherent GT 2.0 supports the whole WebKit Inspector protocol and allows for live viewing, editing and debugging of the UI

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JavaScript
JavaScript Modules
October 26, 2017 Workflow

This blog post is a part of our ES6 series tutorials where we will make an overview of the new

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CSS variables
CSS Variables overview
October 11, 2017 Workflow

In the following blog post, we will look at CSS variables, also known as CSS Custom properties, how they help

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Structural Data Binding
October 06, 2017 Workflow

In a previous two-part blog post, we talked about Data Binding Common Game UI. We gave you a preview of

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Flexbox
Flexbox, Data-binding and Game design or how we “augmented” the Animate workflow (Part 2)
September 20, 2017 Workflow

In our previous blog post, we explained how the Coherent Exporter enables designers to create complex UI compositions with vector

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Build tools
What are build tools and how do they automate your work?
September 15, 2017 Workflow

Build Tools Overview In the world of front-end software development, there are a lot of menial tasks, which have to

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stylelint
What is stylelint and how to integrate a modern CSS linter in your workflow?
August 24, 2017 Workflow

Previously, we introduced you to linting, and showed you how to integrate JSHint into your workflow. In this tutorial, we

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code analyzer
What is JavaScript linting and how can it improve your workflow?
July 05, 2017 Workflow

In this tutorial, we’ll have a look at linting – what is JavaScript linting, what are its benefits, and how to

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mobile game UI
Profile and debug your mobile game UI
December 23, 2016 Workflow

Building a user-oriented product such as mobile games requires frequent feedback and iterations on the user experience. Giving the game

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