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Tech tutorials
How to use GT Components and Animate
January 31, 2018 Blog, TechTutorials

In this tutorial we will introduce you to GT Components and show you how to use them in Adobe Animate. The

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How to create motion path animation in Animate
January 17, 2018 Art Tutorials, Blog

The following tutorial will show you how to create animated UI elements along a predefined path in Adobe Animate. The

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GT 2
GT 2.0 Released!
December 07, 2017 Release

It is done! The biggest update to Coherent GT is at last available and contains all the features you were

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Data-binding Game UI
Data-Binding Common Game UI – Part II
September 27, 2017 TechTutorials

In the first part of our Data-Binding Common Game UI blog post, we introduced Coherent’s declarative JavaScript data-binding and gave some

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Flexbox
Flexbox, Data-binding and Game design or how we “augmented” the Animate workflow (Part 2)
September 20, 2017 Workflow

In our previous blog post, we explained how the Coherent Exporter enables designers to create complex UI compositions with vector

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Flexbox Game UI
Flexbox layout for game UI
September 11, 2017 Art Tutorials

The following blog post will look at what flexbox layout is all about as well as how one can use

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UI solution
Coherent GT 2.0. is just around the corner
July 31, 2017 News

Three years ago, we proudly announced Coherent GT as our next generation product. At that time, we already powered hundreds

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PUBG article banner
PLAYERUNKNOWN’S BATTLEGROUNDS: The Resurgence of PC Development in Korea
July 20, 2017 Showcases

I have just escaped from the others and I am halfway across the yard when the walls start closing in.

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FPS interface kit
Presentation of a complete FPS Interface Kit
July 07, 2017 Showcases

For those of you who are interested in the creation of concept art and interface for video games, we created

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UI SDK
Hummingbird is coming to consoles!
July 03, 2017 Blog, News

Great news! Coherent Labs‘ latest game UI SDK,  Hummingbird, is coming to Sony PlayStation 4, Xbox One and PC (Windows and

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