|SVG files are generated in a directory named img.
||SVG files are generated in a directory named svg.
|For each scene, an HTML file named SceneName.html is generated.
||For each scene, an HTML file named DocumentName_SceneName.html is generated.
|For each scene, a single CSS file is generated named SceneName.css.
||For each scene, a coherent_prysm_css_clear.css
and a DocumentName_SceneName_css_styles.css files are generated.
Scenes that create animations generate a DocumentName_SceneName_css_keyframe_declarations.css file. Scenes that
contain text files generate a DocumentName_SceneName_css_font_faces.css
|Each generated tag in the HTML file is styled through CSS classes named layoutStyle*, visualStyle*, positionStyle*, animationStyle*, imageStyle*.
The wildcard is a randomly generated number.
||Each generated tag in the HTML file is styled through a single CSS class named prysm_*. The wildcard is an id assigned to the element that corresponds to
its position in the flash DOM.
|When possible ovals and rectangles are published as <div> tags.
||All geometric shapes are published into SVG files. Shapes in the same frame span with
consecutive depths are combined into a single SVG file. Shapes with consecutive depth from frame spans from
consecutive layers are combined into a single SVG file. The previous rule does not apply for frame spans with a different
starting frame or a different duration. The rule is also not applied for tweened frame spans and layers with layer effects.
|The generated SVG files are named SceneName_*.svg. The wildcard is a randomly generated number.
||The generated SVG files are named DocumentName_prysm_*.svg. The wildcard is the identifier assigned to the
first shape in the SVG file.
|The SVG files contain a sequence of <path> tags for the entire geometry.
||All shapes are published as <g> tags
that contain <path> tags for the filled regions and <g> tags that contain <path>
tags for the stroke groups of the shape.
|Each scaled instance of the same shape generates a new SVG file.
||Scaled instances of a shape are added to the SVG file described by the rules above.
|Dynamic texts are published as <div>
||Dynamic texts are published as <p> tags.
|The "Show border around text" feature is not supported.
||The "Show border around text" feature is now supported.
|Multiline and Multiline no-wrap text behaviors do not look the same for certain texts.
||Multiline and Multiline no-wrap text behaviors work properly.
|Applying a motion tween on a text element is not supported.
||Applying a motion tween on a text element is now supported.
|Applying margins to a text element improperly move the text element and ignore the text
||Applying margins to a text element work properly.
|Transforming a text element with a transform-origin point outside the text box breaks
the layout of text elements.
||Transforming a text element with a transform-origin outside the text box now works
|Rounded borders and bevel borders do not work for rectangles.
||Rounded borders and bevel borders are properly supported.
|The generated CSS keyframes for animations are named animationFrames*. The wildcard is a randomly generated number.
||The generated CSS keyframes are split into groups according to their purpose. There are
prysm_*_blendModeAnimation, prysm_*_colorEffectAnimation, prysm_*_movieClipVisibilityAnimation,
prysm_*_depthAnimation. The wildcard is the id of the element that receives the animation.
|The generated CSS keyframes contain the same state for the start and the end of a tween
frame. This leads to choppy animations.
||The generated CSS keyframes contain a single state for the start of a tween frame. This
leads to a smoother animation. The end frame of a tween still generates 2 states for the completeness of the
animation and correct animation control through JS.
|Not all of the unsupported and disableable features are disabled.
||All of the unsupported and disableable features are disabled.
|Transformation matrices are decomposed into rotation and scale and skew and scale.
Sometimes transformation matrices can't be decomposed and an error occurs.
||Transformation matrices are published as a matrix that contains rotation and scale or
rotation and skew. No errors are can occur.
|Layer color effects are not supported.
||Layer color effects are now supported.
|Layer blend modes are not supported.
||Layer blend modes are now supported.
|The AABB of a movie clip incorrectly grows as the movie clip is transformed.
||The AABB of a movie clip is always as big as the content of the movie clip.
|The frame labels JS file is named CLAnimations_SceneName_DocumentName.js
||The frame labels JS file is named CLAnimations_DocumentName_SceneName.js to conform to the rest of the
|The frame labels file contains a single line of JSON for all labels.
||The frame labels file contains human-readable JSON for all labels.
|The scene labels are under the key global_animations which can clash with a symbol named global_animations.
||The scene labels are now under the key //scene_labels// so that no clashes with symbol names can happen.
|A JS file for symbol events is always generated.
||When there are no symbol events no JS file is generated.
|Selecting percents as the default unit does not apply them to elements on the stage.
Selecting percents as the default unit
correctly applies them to the elements on the stage.
|The symbol events are generated in a separate file for each scene.
||The symbol events are generated in a single file shared across all scenes.